for(let i=0;i<this.wcEngine.scene.children.length;i++) {
if(this.wcEngine.scene.children[i].type == 'AmbientLight' || this.wcEngine.scene.children[i].type == 'Light') {
// this.wcEngine.scene.children[i].visible = false;
this.wcEngine.scene.children[i].intensity = 1;
// console.log('AmbientLight', this.wcEngine.scene.children[i]);